The art of world building is all about the art of storytelling. From the environments and the worlds, to the characters and monsters, & of course the props and vehicles. Everything ages. Everything comes from somewhere. Everything was made by something before we got to it. So, everything is story. Yes, at MTD, everything is story.
WOLDU - Visual Story Integration
Mind Traveler Design and PLASMAworlds worked in seamless collaboration to develop the Book of WOLDU, an epic illustrated novel. WOLDU is an original sci-fi story world about a lost space captain that fights aliens to survive, in attempt to create the possibility of getting back to his family. MTD worked closely with the story writing to depict the terror and desperation of the story and make sure all scenes flowed with immersive companionship to the epic story writing. MTD created scenes using 2.5 art production style so that each scene was also ready to be animated. The results; never before seen alien worlds created based on the story to not only shake the reader but invite them into the murky beauty at the same time.
Visionary Realms
Mind Traveler Design connected with Visionary Realms to bring their game prototype a pre-production art pass to help set their world into a tangible reality. From character concepts to action scenes. MTD instilled history and life into their prototype world pulsing charisma and soul. The result; giving their audience a sense of connection as they continued the development journey of their game.
A Love That Hurts [ALTH]
A Love That Hurts (ALTH) is another collaboration between MTD and PLASMAworlds. This time, the earth side of the PLASMAworlds story world. ALTH is about 2 robots that through sophisticated A.I. fall in love and then all goes bad. In the animation section of the website you can see how the scenes we created for WOLDU and ALTH animate into an immersive cinematic experience, never to be forgotten.
With every world we create we instill history, the presence of soul, the pulse of culture, & the realization of existence.