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pre-production

web browser game | iterative design | world building (2O24)

Art Direction: Anwar Bey || Artist: Alvarez || Producer: Kevin Caldwell


World view


Project Overview

Pre-Production Concept Design & World Building

Create a fantastical world, grounded in reality, with a distant future Sci-Fi aesthetic, where nature thrives in a magical way. We needed to lay the ground work for a futuristic game, this included player character design, environments, maps, creatures and building assets.


Player Character Development

concept art exploration, iterative process

quick dirty early direction

Armor design (turnaround)

A.I. ideation for character face

Under armor

Female armor variation


Environment Development

final environment art scene


Game tiles and building assets (process glimpse)

game tile looks


RPG asset building development breakdown

NPC buildings


UI and Icon System Development

 
 
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